Search found 15 matches

by Komo
Thu Nov 25, 2010 4:05 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

*awkward moment* O_O uhhh i mean now that ive let the name sink in i think it actually suits something in a valley hehe im already thinking people who have been there through great trials and such hmmmm im liking the name :)
by Komo
Thu Nov 25, 2010 3:56 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Xuten seems all mysterious and filled with knowledge while Lucco sounds like something u find at a hispanic resturant that tastes especially delicious *mouth waters*
by Komo
Thu Nov 25, 2010 3:47 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

well when its about stealth and agility we are gunna call it Heavy Waters yea smart move -_- ANYWAYS! I think about the names Water Shadows or Valley Stalkers...
by Komo
Thu Nov 25, 2010 3:02 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Im giving thoughts dammit so shush shush! hmmm it could be called Moonshifters or Moonscryers or Lunardividers....hmm somewhere around there....
by Komo
Thu Nov 25, 2010 2:34 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Hmm...well then i need a basis for each guild so i can decide on a name right away so chop chop *snaps fingers*
by Komo
Thu Nov 18, 2010 1:36 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Well u got training part down which was i trying to say but couldnt say correctly. As for regulation i mean like but a limit to how many days a person can join a guild after joining another guild. Just so there is not too much traffic, follow? Thats basically what im getting at
by Komo
Thu Nov 18, 2010 12:01 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

For training im thinking that is how you would learn new moves and such and well maybe regulating guild flow and stuff like that help too...hmm im thinking way over my head but i am not discouraged and will continue to think or else ill end up like Caboose!
by Komo
Wed Nov 17, 2010 2:46 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Ahem dont say ur the only one thinking cuz we are too. Thats why we have 2 pages of this discussion. Oh and i have been applying stuff from my mind if u havent noticed. ANYWAYS! No i dont think just joining is really good. So im just saying that you should do some sort of test to atleast get a weapon belonging to said kingdom or nation. I'm more concerned about guilds than nations actually, seeing as u should only be allowed to join one guild to which your character is looking to improve their skills. Training, Missions, and Story Missions also contribute to this as it is fair and organized. But here is another idea i have. If you join one guild u gain a moderate-huge stat increase depending on difficulty. And joining another guild automatically gives you a low stat bonus. Since we are using training and all that stuff it should be taking into consideration that this is how it should play out. Lastly if there is said nation/kingdom that gives a special type of weapon then it should be given out by thoroughly completing missions belong to said places. And that is how it should flow and that is my maximum input for about 10 hours.
by Komo
Sun Nov 14, 2010 12:17 pm
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Uuuuhhh people who just joined a guild shouldn't already get a benefit boost. They should atleast do a test mission and upon completion get their benefits. And members should not be allowed to join more than one guild, simply because of the stat boosting anyways. How many is anyone's guess. Yes. And i dunno what the arena idea is so its like....yea
by Komo
Sun Nov 14, 2010 2:03 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Im for it all the way u have my approval!
by Komo
Fri Nov 05, 2010 11:59 pm
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

Yes rent will help us as well as adding shops. Well im out of ideas for now...meh this sucks ill think of something then let everyone know ^_^
by Komo
Fri Nov 05, 2010 12:12 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

then how will we do it...this is a very tough subject to come with agreements on. If we have guilds then someone who majors in a certain skill should take over that guild firstly. secondly for nations would it be better to actually have no nations at all and just go with their current names and just have the guilds at certain areas to define them? Lastly what kind of guilds will be there and will Royals be the ones who run it or just average characters? For permanent leadership of guilds it should be Royals and inactive Royals will of course be revoked of guild permissions if they cannot attend in some form of regular bases.
by Komo
Sun Oct 31, 2010 12:20 am
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

eh like i said ill come when its like everyone has decided and thats my decision yo.
by Komo
Sat Oct 30, 2010 11:39 pm
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

then i dont think we should have nations but instead just locations and cities and stuff like the world map ya'know. so im probably speculating how it should go. But i leave that to the rest of the admins and mods to decide on what they want.
by Komo
Sat Oct 30, 2010 10:39 pm
Forum: Moderator/Administrator Discussion
Topic: Character Gov't
Replies: 62
Views: 60223

Re: Character Gov't

well as an example as in avatar there is the fire nation mainly because they can use fire and blah blah, same with the others right?

with an rp like this

we need to decide on which race lives where and why they live there

either because of their specialty in a certain talent or skill
or just the location if its convenient enough for them

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