Xuten

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This curved sky pillar rests in the middle of the rocky savanna. One part (left) rises clear into the planet's ionosphere, while the other (right) is a mere 30 meters above the ground. The smaller pillar lowers to the ground when members mentally call it, allowing them to walk right in before it again rises. The entire guild has its own "paragravity," which allows the walls to act as floors, no matter where one stands, nullifying the apparent troubles that would occur from living in a cylinder. Here, all things magical and cosmic are studied and taught.
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  • Bill Board
    Just where the entrance splits to the rest of the guild, there is a board where the Grigori and anyone whom xe permits may post bills for missions, requests, information, et cetera. This is one of the few forums in the universe that is conducted OOC.
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  • Xuten Bookstore
    Just beside the Bill Board is a desk that's constantly manned by at least one member. The member in question aids the Grigori in keeping records of everything, but mainly collects information from the other members on book statuses. Here, one can borrow or buy all manner of tomes and grimoires that can be reasonably obtained within the guild.
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  • Grigori Observatory
    As the guild's penthouse, this is a well-decorated, yet humble and inexpensive abode for the Grigori. The Grigori pays no rent to reside and operate within this room, which comes with a neat, oak desk with a notepad for others to leave notes for an absent Grigori. The fold-out cot in the wall is more comfortable than it looks, though still not a choice bed. From here, the guild's intercom system can be utilized. This room has a few more scholarly instruments than other equivalent areas of the guild.
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  • White Hall
    Extending through the middle of the planet's troposphere, the inside of the guild is white with red spike designs. This is to resemble White Mages, the hallmark of magical medics, many of which can be found here. You guessed it: This is the guild's medical ward.
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  • Residences
    While the rooms aren't so apparent as all the bookcases, telescopes, measures, and other scholarly instruments, they do exist. When the appropriate buttons are pressed or spells cast, the walls reveal openings to spatially distorted pockets of the guild, seen as doorways with blue, plasmic-looking auras. Upon entering, one finds oneself in a cozy, little study. The spatial distortion eliminates any need for soundproofing by keeping the air within the room. The walls of these rooms are almost entirely magic-proof. Alternatively, one can simply rest in a pod for a one-time payment and a single use.
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  • Levelling Void
    As per the request of any member who awaits you at a desk, which is at the beginning and the middle of each atmospheric section, plus some scattered here and there, one can be transported to an extradimensional, usually star-shaped room. Here, one awaits a proctor as one's request is sent throughout the guild, then the fun begins.
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  • Arrival of Another
    by Faith » Fri Jan 14, 2011 11:20 pm
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    Last post by Noah Ivaldi
    Sat Apr 16, 2011 4:42 am

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