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Forum rules
Recommended Order: How to Use/Play, Terminology, Site Properties, most other "sticky" threads, Clarification, all other threads.
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Clarification
Replies: 12
Views: 7491
by
K » Wed Nov 24, 2010 11:47 pm
First post
Well, as I predicted, my previous explanations have been read by 82%, gone right over 71% heads, have been ignored by 67%, and the other 40% are undecided. What? I don't know. Anywho, here are some...
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Низкие цены на полиэтиленовые мешки
полиэтиленовые мешки .
- 12 Replies
- 7491 Views
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Last post by polietilen_yqon
Sun Nov 05, 2023 9:42 am
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Terminology
Replies: 9
Views: 5847
by
K » Mon Oct 18, 2010 10:47 pm
First post
Think of this as your glossary for Seinvocc. If you struggle with pronunciation, use this reference sheet for many phonetic symbols:
abilities- n. generic term for powers, skills, techniques,...
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White knight: White knighting is improperly used as an insult for being a good guy. People are terrible, and they comfort themselves by telling themselves that everyone else is terrible, too, so...
- 9 Replies
- 5847 Views
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Last post by Tori Keheraht
Thu Nov 06, 2014 9:40 pm
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Economy
Replies: 1
Views: 3003
by
K » Mon Oct 18, 2010 10:46 pm
First post
Houcm:
Everyone will have starting money of $300. Money can be earned the classic ways, that being via trade, but a shop has to be posted in Suggestions for admins to approve it before it can be put...
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I'm revoking the Escellsia money transfer rule. The reasons are as follows:
The benefit is so far only applicable to three of my characters and no one else.
I expected Escellsians to get over...
- 1 Replies
- 3003 Views
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Last post by K
Wed Feb 06, 2013 1:53 am
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How to Use/Play
Replies: 5
Views: 5744
by
Choh Lehko » Wed Sep 05, 2012 8:21 pm
First post
I'm going to make this very clear and easy for everyone. It's not like the site is too complex, to begin with, but I want people to get a grasp of it even if they've never been introduced to such...
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If you're new to forums, new to role-playing, or both, it's all right. Read around; don't be lazy, and you'll get plenty of respect. No one's expecting you to sit there and read around the site for 8...
- 5 Replies
- 5744 Views
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Last post by Leilani
Wed Sep 05, 2012 11:31 pm
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Site Properties
Replies: 2
Views: 5142
by
K » Mon Oct 18, 2010 10:43 pm
First post
This is how the site works. It's what everyone will be expected to comply to, with exceptions being incredibly rare, if existent at all. We'll adjust things to be sure that everything is optimized,...
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In case you missed the memo, there is one other character type that has not been explicitly listed here, and that is simply the normal characters. Normal chars are on even grounds with other normal...
- 2 Replies
- 5142 Views
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Last post by Noah Ivaldi
Mon Feb 13, 2012 9:27 pm
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Stats and Parameters
Replies: 1
Views: 3083
by
K » Mon Oct 18, 2010 10:45 pm
First post
Some of this may seem to be common knowledge, but it should all be established before any confusion arises. Yes, this is kinda' an extension on Terminology, but you can see how it fits into a...
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Well, it looks like most people get this pretty well. It is fairly simple, after all. Still, some things could stand a bit of further description, especially with how little consideration goes into...
- 1 Replies
- 3083 Views
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Last post by Noah Ivaldi
Wed Sep 28, 2011 8:22 am
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Battle and Travel Properties
Views: 2284
by
K » Thu Oct 28, 2010 10:30 pm
These are standard for role-playing in terms of battle and location. Though it strikes some of us as common sense, I wish to spell it out for everyone: These things are to be taken with some level of...
- 0 Replies
- 2284 Views
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Last post by K
Thu Oct 28, 2010 10:30 pm
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Levels and Growth
Views: 2247
by
K » Mon Oct 18, 2010 10:44 pm
To keep track of things on a scale of 100, 99, 50, or even much more than 10 levels for many characters would require either way too much admin worktime or a computer program that we'd have to pay a...
- 0 Replies
- 2247 Views
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Last post by K
Mon Oct 18, 2010 10:44 pm
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BBCodes
Replies: 2
Views: 2869
by
K » Mon Jun 06, 2011 11:23 pm
First post
Not familiar with BBCodes, eh? That's fine. It's a simple concept, and, once you've heard it, you'll be using them for everything, because they're really easy.
When you start a code, which is...
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Где купить лучшие полиэтиленовые мешки
купить полиэтиленовые мешки оптом .
- 2 Replies
- 2869 Views
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Last post by polietilen_xeon
Sun Nov 05, 2023 9:40 am
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Pokémon Aspect
Replies: 10
Views: 6952
by
K » Mon Oct 18, 2010 10:50 pm
First post
Pokémon will exist on the site, and one may encounter them randomly. Admins and mods will control the Pokémon account. However, one is not required to participate in the aspect. It's just there for...
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Только качественная полиэтиленовая продукция от производителя
упаковка на заказ москва .
- 10 Replies
- 6952 Views
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Last post by Kshan_jrsn
Sun Nov 05, 2023 8:45 am
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Exclusive Threads
Replies: 10
Views: 6213
by
K » Mon Oct 18, 2010 10:41 pm
First post
If you want a thread to be locked out of everyone but a couple/few people, make a thread with the desired account name(s) in parentheses. The following is an example of what it would be like for Noah...
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Все ваши потребности в Скотче: превосходный выбор
сколько стоит большой скотч .
- 10 Replies
- 6213 Views
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Last post by Quan_eqPa
Thu Nov 02, 2023 8:55 pm
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Expendables (Ammo, Potions and Such, Et Cetera)
Replies: 2
Views: 2547
by
Leilani » Wed Oct 20, 2010 8:29 pm
First post
These will have to be recorded in inventories. Take Leilani as an example. During a battle, she conserves ammo by using ammo-free attacks frequently. She uses ammo when she needs to use the special...
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Отличная скотч лента для Вашего дома
скотч скотч купить .
- 2 Replies
- 2547 Views
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Last post by Fratony_zqpa
Sun Oct 01, 2023 3:36 am
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Assumed Properties
Replies: 3
Views: 5004
by
Laola » Thu Jan 08, 2015 9:02 pm
First post
A lot of stuff that we do has a lot in common, but you have the freedom to write your stuff to work the way that you want them to work. As a result, we have a bunch of assumed properties to things....
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Combo Counts
Some abilities and items look at a string of consecutive hits within short time intervals of each other. They're often referred to as chain abilities, combo abilities, and similar...
- 3 Replies
- 5004 Views
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Last post by Noah Ivaldi
Mon Aug 03, 2015 2:32 am
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Keyblades
Replies: 5
Views: 4360
by
K » Mon Oct 18, 2010 10:59 pm
First post
Juuuuuust so that there is no discrepancy, on this site, keyblades are weapons that are enhanced with special magics that others can't cancel out, and these magics make them exceedingly bad in the...
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Skallagrim of Youtube made this video, so I was reminded of other properties that I should specify.
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Because velocity is not a determinant of exerted force by Houcm physics (and...
- 5 Replies
- 4360 Views
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Last post by Dycedarg
Sun Oct 12, 2014 7:14 am
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Chao Aspect
Replies: 2
Views: 3262
by
K » Mon Oct 18, 2010 10:53 pm
First post
Those of us that know about chao ( cha -ō) will be ecstatic to see that there will be a chao aspect. For anyone who doesn't know, chao are adorable, yet badass, little creatures with a lot of...
Last post
I decided to re-implement Intelligence and Luck as actual chao stats. They're on a 0-100 scale, they start at 0, and they don't go down except when a chao goes through a reincarnation, in which case...
- 2 Replies
- 3262 Views
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Last post by Noah Ivaldi
Thu Jan 16, 2014 5:30 am
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Legal Stuff on Intellectual Property (Optional)
Replies: 1
Views: 2394
by
K » Sat Jun 23, 2012 3:29 pm
First post
This is a brief summary of some legal BS that you should know. This thread is considered to be optional because it is not necessary to gameplay on this website. The fact that this thread is...
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Point of clarification: It turns out that the deal with Facebook isn't really active. Basically, Zuckerfuck tried to make it that way, but some courts threatened him, so it became a public trade...
- 1 Replies
- 2394 Views
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Last post by K
Mon Jun 25, 2012 11:53 pm
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General Tips (Including Tips for Character Creation!)
Replies: 14
Views: 9812
by
Laola » Sat Feb 05, 2011 2:25 am
First post
Here's a basic system by which many people make characters (or some variant of it):
Name:
Age (or relative idea of that):
Height:
Weight:
Where from:
Some other info:
Appearance:...
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It occurs to me that some people didn't know this: You can click on various forums and subforums to see pictures of the regions and sub-regions as well as their descriptions. In case it's not obvious...
- 14 Replies
- 9812 Views
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Last post by Learpabru
Mon Apr 30, 2012 10:31 pm
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Tycoon Mode
Replies: 13
Views: 8795
by
Learpabru » Mon Oct 31, 2011 7:47 pm
First post
Note : This has been moved to the rules and guides because it is now in effect. The thread will still express the idea as a proposition, but it is currently enacted.
This idea for an option for...
Last post
And here we are. Remember, people, everything that is already established is up for discussion; if you don't think that something is fair, talk to us about it. You'll either realize that it is fair...
- 13 Replies
- 8795 Views
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Last post by Tori Keheraht
Wed Apr 04, 2012 5:24 am
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Pikmin Aspect
Replies: 2
Views: 4122
by
K » Mon Oct 18, 2010 10:50 pm
First post
Welcome, Seinvoccans, to the fascinating world of Pikmin! Behold the wonders of alien and seemingly impossible biology, along with their effects on the surrounding realm and their infinite uses!...
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This is just a good idea for character who do well with thier own micro economy. such as Fagodorn.
- 2 Replies
- 4122 Views
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Last post by Fangodorn
Tue Nov 08, 2011 12:03 pm
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Role-Player's Guide to the Universe
Replies: 7
Views: 5426
by
Noah Ivaldi » Fri Jan 07, 2011 6:22 am
First post
Houcm is actually two universes that have been mashed into one. There's the majority of the universe, then there's another one that's basically wrapped around it like a yarn ball, effectively giving...
Last post
Point of clarification: Even though our sun and moon aren't Sol and Luna, energy from them is still called solar and lunar energy. The terms were adopted from foreigners and effectively replaced...
- 7 Replies
- 5426 Views
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Last post by Learpabru
Mon Sep 26, 2011 10:05 pm
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Damage Calculations (Optional Guide)
Views: 2084
by
Noah Ivaldi » Fri Sep 16, 2011 2:12 am
Damage isn't calculated, per sé. Moreover is it roughly estimated on a calculated basis. These equations (which can also be relativized via study at the Atypical Institution) are not meant to be...
- 0 Replies
- 2084 Views
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Last post by Noah Ivaldi
Fri Sep 16, 2011 2:12 am
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Guide for Abilities/Weapons
Views: 2389
by
Tixxi Eldixac » Sat Jun 25, 2011 2:55 am
This isn't really a template. It's just a list of things to consider when you're making a weapon or ability. It occurs to me that many people forget these aspects, and I'm frankly getting a little...
- 0 Replies
- 2389 Views
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Last post by Tixxi Eldixac
Sat Jun 25, 2011 2:55 am
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Shop Explanations
Replies: 1
Views: 2371
by
K » Thu Nov 04, 2010 1:11 am
First post
Village Broadway: The citizens each take their turns running different stalls, so, if you come by one day and see something that you like, then come by the next day with the money that you need, the...
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Forgery Pub (Sacucasu): It's pretty much just what it sounds like. You can go in and get some drink, food, and talk with your weapon and armor. Just ask around, and the Sacucasu Member account will...
- 1 Replies
- 2371 Views
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Last post by K
Wed Feb 16, 2011 5:42 pm
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Allies
Views: 2203
by
Laola » Fri Oct 22, 2010 7:44 pm
Allies are fun, right? Having a servant, a pet, a guard, just someone who tags along and bugs the living crap out of you . . . It's all a hoot, but it's also really easy to take the privilege of...
- 0 Replies
- 2203 Views
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Last post by Laola
Fri Oct 22, 2010 7:44 pm
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