So today my GD teacher had us do a one-day game challenge. We were to take what we knew about ProjectFun and make our own game. I've attached mine, so download the file (I promise I'm not some crazy internet virus person trying to steal your credit card numbers or whatnot) and then click on "One Day Challenge"
Space to fire bullets, L/R arrow keys to adjust aim. You have 60 seconds to get as many points as possible.
The farther the bubble is, the more points its worth.
Have fun~
Try my crappy game
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Try my crappy game
- Attachments
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- BubbleBird v0.zip
- Made by Lucy Tibbits, but DigiPen technically owns it because it was made with the ProjectFun program.
- (381.76 KiB) Downloaded 190 times
I have slightly mixed feelings, here. On one hand, I'm a hardcore gamer, so part of me is whining that there's no strategy to the game, that it's a simple matter of trajectory manipulation in order to optimize shot-score ratio. On the other hand, I know that it's just supposed to be a little doodle of a game, and it was made in just two hours. Hence, I'm cutting off that first hand.
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That hurt. It makes it harder to type, too. Anyway, pretty good job! I probably couldn't do that in two months, especially not single-handedly.
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That hurt. It makes it harder to type, too. Anyway, pretty good job! I probably couldn't do that in two months, especially not single-handedly.
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That was actually pretty good. It's not like it's some game that took months to make, I wouldn't even know the first thing about making it. It's especially amazing because you made it in just one day. :D
"We are all a little weird, and life's a little weird, and when we find someone whose weirdness is compatible with ours, we join up with them and fall in mutual weirdness and call it love."-Dr. Seuss[/color]
Hey, Lucy, I don't have this file to replace. If you still have it, you can edit the first post, delete the current file that isn't there, and re-attach it. Otherwise, you or I can delete this thread.
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