Earth Manipulation- standard earth manipulation with no special features and no special limits
Outreach: These are abilities that are based on the theme of growing outward, from biological growths to the fact that these abilities have /grown/ into non-biological capabilities.
Grow- This is one of her main abilities. It can very slowly cause non-living objects to expand, reducing density. It can cause living objects to grow very rapidly by multiplying cells with DNA and constitutional modifications that make them fit her wants and needs (so that she can grow vines and thorns from her body, grow berries on vines, grow bark on skin, grow flowers from your foot [Not just fungus! xD], or whatever). Note that growth from any sentient and conscious life-form (i.e. other characters) must be by consent. The ability somehow can tell whether the being approves of her affect on them, although Laola has no mind-reading power.
Lightbringer- Among the most unique biological abilities are those that allow her to give biological objects properties of iridescence (different colors from different angles), fluorescence (When light is absorbed, it emits light in higher-frequency, lower-wavelength, and thusly more visible waves are emitted.), luminescence (non-heat light), and/or incandescence (heat light).
Injection- Chemicals, whether fluid or not, can be slowly injected from thorns, spines, teeth, horns, and the like, or can be ingested. Note that many poisons can easily be deadly, but Laola's are never overpowered. Also, any injected being, even if non-living, can be tracked by Laola's Growing Perception.
Erica- causes plants that grow flowers to be able to do so in mass, potentially covering every part of said plant in buds, then flowers; makes plants into landscape/garden plants
Safflower- causes leaves to grow long, sharp spines (proportional, but not so long; typical leaves will grow spines that're only a couple of cm long, and it would take huge leaves for spines of any great length by this ability alone) and causes roots to become better taproots
Melissa- causes flowers to produce rich nectar (which powerfully attracts bees) and gives leaves a lemon-like attribute that makes them able to be used for a calming herbal tea, fruit salads, jellies, iced tea, and a substitute for lemon peel in cooking (just as in "lemon balm", "melissa officinalis")
Allium- causes plants to produce chemicals to grant tastes of garlic, chives, onions, leeks, or other related plants
Silene- causes plants to generate a mildly hallucinogenic and narcotic chemical (This is based on the following:
Silene undulata is used by the Xhosa tribe in Africa as an oneirogenic agent. Reputedly, a small amount of the root bark of this species is pulverized with water to produce a white froth. This froth is then sucked off and swallowed. The user's dreams for the following several nights are said to be more vivid and memorable than usual, although no effects are felt while awake.)
Digitalis- causes plants to produce a powerfully toxic chemical (though not nearly so potent as actual digitalis plants), which can cause nausea, vomiting, diarrhoea, abdominal pain, wild hallucinations, delirium, severe headaches, and (in much, much larger doses than it takes from actual digitalis plants) death
Muscari- causes buds to become urn-shaped, and can also cause such buds to fuse together into a larger urn
Aconitum- causes plants to become hardier to attacks and environmental conditions, and causes them to produce a juice that causes gastrointestinal disorders, then burning, numbness, and tingling sensations in the mouth and face, along with abdominal pain (smaller doses); can also inflict cardiovascular conditions, sweating, dizziness, breathing difficulty, headaches, and confusion (small-medium doses); death is usually caused by paralysis of the heart and/or respiratory system, which can be a result of very large doses; the juice can be secreted VERY easily (just from a touch) from leaves and is easily and quickly absorbed via the skin (If you think that this sounds bad, you should read how strong real aconitum is, because that stuff can kill you almost instantaneously, in large doses. Don't worry; I'm going to keep this toned-down enough that it's not going to be nearly so bad as it sounds. There just isn't really a way to express its symptoms without making it sound so strong.)
Yarrow- causes a cluster of flowers to shoot a beam of remedial energy (heals a bit and cures some ailments)
Malva- gives flowers the ability to act as seed cannons (since malvas classically have easily procured and spread seeds)
Peony- causes buds to secrete nectar and petals to assimilate things (If it is a conscious and sentient being, the assimilation must be consensual.) via contact into a subspace dimension/summon things from said subspace dimension, thereby allowing a hiding capability in addition to transportation from petal to petal
(inspired by the folklore of mischievous nymphs hiding in peony petals)
Anise- gives plants a sweet aroma and taste, much like liquorice, fennel, and tarragon, thereby increasing usage in culinary and alcoholic aspects
Helianthus- purifies plants of foreign pathogens (inspired by the fact that helianthus plants are sterile) while slightly boosting photosynthesis capabilities
Thistle- causes plants to grow sharp prickles all over, especially on the margins of the leaves
Magnolia- causes plants to become very tough while causing leaves to become very sturdy (so that they can hold stuff up, be used as plates, et cetera)
Lotus- causes buds to cool, flowers to heat and produce more nectar and pollen, and roots and seeds to gain properties that make them ideal for cooking (specifically, in many Asian dishes)
Dahlia- causes flowers to blossom and flourish in addition to their norm, making them larger and prettier, while causing them to gain readily edible properties
Bellflower- causes flowers to take a bell-like shape and produce bell-like sounds when struck; louder sounds are generated when such strikes are magical
Lunatic- causes plants to become extra-compatible with the moon, allowing them to photosynthesise from moonbeams as though they were in the sun
Sequoia- increases lifespan of plants and allows them to more efficiently stack on themselves and each other, allowing them to grow taller
Cedar- gives plants a nice smell and a smooth feel
Pine- makes foliage into needle-leaves, wood becomes excellent material for timber and wood pulp, plants produce cones with pine nuts for culinary capabilities; also makes them evergreen
Oak- gives plants a nice smell and increased resilience to water; also makes wood noticeably harder
Spruce- gives wood long fibres that make wood ideal for strong paper, construction (although for indoor use, due to lack of resistance to bugs), musical instruments, and other artifices; causes wood to produce a resin that makes excellent pitch and a sap that makes excellent gum; causes leaves and branches to become brewing material for spruce beer; causes the tips of needle-leaves to become material for spruce tip syrup; makes plants more readily edible, high in Vitamin C; allows water to be stored in needle-leaves
Birch- increases water resistance of wood; makes wood stronger without increasing weight; causes wood to grow a sap that can be made into a wine; makes wood into excellent, easily ignited firewood
Tsuga- causes plants to become resilient to cold environs and ice/cold-based attacks; also makes them evergreen
Hand Slap (only ability that doesn't have a cost)- open-handed slap with a huge flinch factor; therefore almost guaranteed to delay or fully interrupt an opponent
Poison Frog (range of 3 meters, small enough cost)- summoning of a puff of green magic from below a target that inflicts a mild poison (Immunities and antidotes are common, and the health energy loss isn't too terrible.); an enemy that is afflicted with this while unconscious or knocked unconscious after being afflicted with this turns into a toad. . . which liliths eat. . .
Sweet Kiss- Lips glow pink (This shines through saps, resins, honey, yada yada; she can't hide this warning glow. Also, the cost is about the same as Poison Frog.), then she launches at and kisses the target, charming them. Charmed opponents are restricted (or hindered, at least) from attacking Laola, hindered (at least slightly) from attacking her allies, and may turn on their allies that they are not highly attached to.
(The base time that someone is charmed is 30 seconds. That multiplies with Levelling, increases with training, and means nothing if the target is struck; a charmed foe that takes damage gets to 'snap-out' of it.)
Support Growth: These are growth-based support abilities, simply stated.
Growing Perception- Laola has an extra-sensory perception on anything that she has injected any of her chemicals into. The more time elapses, the greater the infection, and the more powerful Laola becomes, the greater detail her perceptions grants, so she may just know your body on a cell-by-cell basis.
Growing Life- Laola's body naturally grows into place, giving her an 'Auto-Organize'-like ability ("Organize" is the "Regen" of tissue damage), steadily accounting for tissue damage. The ability has grown onto her health energy, as well, so she ever-so slowly regenerates tissue health and health energy. (No worries; this is less than 1/3rd as effective as Organize and Regen.)
Growing Force- During battle, Laola's STR and MAG increase, but incredibly slowly. The effects last until the end of the battle.
Growing Resilience- Same as Growing Force, but for DEF and RES.
Growth Energy- Her energies grow onto each other. When she's not using an ability, an exclusive pool of Growth Energy builds-up in her, just like chakra. It builds-up very, very slowly, so this makes little difference without Levels and training, but it may allow for a 'free' action before spending chakra or mana. When her mana is capped (such as at the beginning of a battle) and tries to increase (which happens naturally, to a very limited extent), 1/10th of the overflow is transferred into her chakra, so she gets some extra chakra to spend before spending mana. Also, these abilities (except those of the Poison Fang category) would be executable only via her chakra, but the costs have grown onto her mana, so she can use either energy pool to fuel her abilities, in addition to the Growth Energy.