Spelunking Techniques (work in progress)

Techniques, skills, powers, spells, curses, manipulations, and everything else go here. List all abilities of your character, not abilities of xir allies or equipment, and wait for approval before RPing in Houcm.
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Gary
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Joined: Tue Nov 11, 2014 4:44 am
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Spelunking Techniques (work in progress)

Post by Gary » Wed Nov 12, 2014 3:03 am

Stats
PS: Above average
MS: Low
HE: Below average
MA: High
CK: High
SPD:Average
STR: Slightly above average
DEF: Above average
MAG: Below average
RES: Slightly below average


Deep pockets: After two years of treasure hunting, Gary has learned to smell treasure. Deep pockets allows Gary to smell unseen or even buried treasure.

Haggle: While in effect, enemies within 3 feet of Gary experience reduced hostility.

Umbrella: Unnatural weather damage is half as effective against Gary.

Intimidate: Gary swings his weapon in a circle in front of him, making him seem more formidable than he actually is, possibly making the enemies too intimidated to engage him in battle. This ability is not usually effective. Further training and study is needed.
Did someone say treasure?

What is a Grummle?
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