Search found 14 matches

by K
Fri Aug 17, 2012 8:06 pm
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Jump Mechanics

Well, as you all can see, I have been quite patient in dealing with this little matter, but he has yet to respond, and I'm not sure that he intends to. As far as I'm concerned, it's his loss and that of those who follow him religiously and demonize me because everything doesn't go Max's way. Anyway, even though everyone already agrees that I handled this correctly, it wouldn't look right for me to outright delete it. Who knows? Maybe he'll get on and continue the discussion, and I'll just have moved this out of the way of Noah's abils. Maybe someone else will come along and decide to file some contribution. Any sort of commentary or discussion is welcome, whether you want to pick up Max's torch, tell me that you would quit if I were to fuck with the site on such a whim, vocalize your support for logical freedom, suggest a relevant reformation of the site, or whatever. As I always say, I don't stand on a pedestal; I want to hear what you guys think. Just don't expect me to change everything as soon as anything is suggested; you can expect a logical discussion.
by K
Mon Aug 06, 2012 6:27 pm
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

"Anymore?" You haven't given it a try. You literally sought out something to complain about on your second day back. You're so upset about jump mechanics because I don't want to make an announcement to the whole site to say, "Hey, Max wants STR to count for jumping, so everyone needs to revise their stats accordingly!" that you're going around the internet and complaining about what a tyrant I am while you act like there is no fun to be had. I'm refusing to force everyone into your way, and that makes me a tyrant to you. Therefore, the entire game is no fun. You're spinning things to try to make me look bad and ruin Sein because we aren't handing all the toys to you. That's just childish, man.

Look, I've asked others about this. I'm not just doing things my way because it's my site. People are reading this and asking me why I am bothering to explain things to you, but I'm being nice enough to keep trying, anyway. Going onto a freedom-heavy site and trying to force everyone into your paradigm is enough to incite most admins to swing the banhammer. I'm still trying to work with you, not because I worship your RPing or because you can invite others, but because I just want this problem to die so that we can get along and play.
People accept small breaks in reality for low fantasy. This is high fantasy, so reality breaks are more than easily accepted.
Better than elsewhere, I actually have a logical explanation for this break. I have that dimensional ripple property to explain the equivalency of STR and SPD.
Better than elsewhere, this break in reality doesn't exist at random, to fuck over newbies. This break exists so that the stats are of equivalent value, making it easy to calculate things so that characters can be fair. Fair as in actually fair, not "lol idc" fair.
Better than elsewhere, I even allow you to fuck with things on your own char to fit the paradigm differently. I told you that anyone is free to have an ability to synchronize your dimensions of your muscles so that you can calculate your jump mechanics your way.

In all seriousness, you are asking me to force some random property onto everyone's chars for no reason. This isn't even relevant to you or your gameplay in the slightest. You are SOLELY out to mess with others, here. I am not being tyrannical about anything. I am defending others' rights to customize their chars fairly. If any power-based accusations can be made, it is that you are attempting to usurp the authority to dictate the paradigm.
This is not RPGuilds. We don't have ten thousand trololol RPs a day. We don't have one or two people that come up with some story and some paradigm, then only the people that can get along with it play. This is Houcm. In Houcm, the paradigm is, when all is summed up, "make it fair and logical," and that's it. We don't have to conform to real world physics. We certainly don't have to conform to them selectively, as determined by you. You don't get to decide everyone's mechanics. It's my site, my thousands of hours of work, and I don't get to decide everyone's mechanics. I work with them for fairness and logic, but they ultimately have the freedom.
You know this concept, man. You're smarter than this. Your right to swing your arm around ends at my nose. In this case, it's your right to swing your arm around ending at a lot of noses. I don't see why you feel that you have to dictate everyone into your own paradigm that you call logical. Why can't you just get along and let people run their own chars?

While I was typing this, I asked someone else about the jumping mechanic (specifically to find out if anyone else feels that I'm tyrannical).

"Honestly
I think that RPGs should have acceptable breaks from reality like that
Where speed governs things like that
Or like D&D where people have the option of choosing if their strength or speed governs it"
"Yeah. And I told him that he can have an ability to make it work to his way for his chars."

That's from the former Espada that I just met. Yes, Espadas are very. . . Well, they're Espadas. He did quit. Anyway, say what you will, but this guy has been RPing online for longer than both of us put together, and he understands that a small break from real world logic isn't the end of all reason.
Yes, you can combat this by pointing to your fanatical followers and denoting their compulsive agreement. You can just keep saying, "I'm right; you're wrong; do it my way," or whatever. You could also just drop it, let it go, and play fairly. You could even let people know that the whole reason for me standing against this jump mechanic debauchery was because I am in favor of everyone's individual freedom, not just the freedom of Max. If you want to be mature, that would be your path. If you want to be less mature, you can still just let people play their own chars, you can play yours, and leave the evaluations of fairness to me and a select few others. Please, just stop acting like it's anyone else's fault but yours that you don't get along with something so trivial as others' jump mechanics. Stop acting like the site is so horrible and not at all fun because you disagree with some calculations.

You have already admitted that you don't like RPGuilds and other sites because their rules are "lol idc." Here, I am simply trying to enforce a rule of, "Don't force your shit onto everyone else," which is iterated many times over throughout the site and everyone but you agrees on. Why is that so much to ask of you. . .? Can you please just leave it alone. . .?
by K
Thu Aug 02, 2012 5:21 pm
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Whatever. You know better than that. You know that people are unreliable and lazy. If you were to leave, I'd still have Jimmy, Sean, Arma, Tayl, and some others that don't go out of their way to find something to bitch about and force on everyone else. Komo didn't leave because of anything on the site; he left because of that misunderstanding that I told you about. I could go on, but I'm not going to bother. You know better than to try to guilt-trip me for others' failures.

Put up your other RPs. As I said, the passwords for your old accounts are all temppass. You're going to operate on Beau, Chuck, Harlequin, and Osgosh, right? I'll move them to the right forums when confirmed.
by K
Thu Aug 02, 2012 4:47 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Trevor left because he's lazy. Chris left because he's a hypocritical bitch. I don't give a shit why Nho chose you over me. I do have friends. I don't have three hundred fakes; I have a small handful of real friends.
Yes, I can't help but take shit seriously when people come onto a site that I explicitly designed to be open to people's creativity, open to customization, and throw a fit because I won't force their limitations onto everyone.
You owe lots of apologies that I know better than to expect. Are you seriously going to stick around? You must forgive some skepticism, here; you must admit that this is rather out-of-character (no pun intended) to you.
by K
Thu Aug 02, 2012 4:14 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Good. Go back to the bitch. Go lie to her and tell her that I was the one who dropped you. Go lie about how I was the one who was forcing my ways onto a site that I had been on for two days. Go lie your little ass off. You're losing a much better friend than I'm losing.
by K
Thu Aug 02, 2012 4:06 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

I didn't ask you to come back and shit on the site. I didn't ask you to come here and be a flaming bitch because you don't get to run the site on your second day back. This is not help. This is you trying to force your way onto everyone else. You're being an emotional bitch. And, hey, you want to play that game? With such a superiority complex, it's no wonder why you can't keep a girlfriend. Go ahead. Keep blaming me for others' shittiness. See how you like it.
by K
Thu Aug 02, 2012 3:41 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Whatever. The fact is that I'm not fucking over the whole site for one man's obsession with running everything. You're the one who had to turn it into a dicking game, and you're the one who can't play with others. If you can't bring yourself to let others dictate their own damned chars, you're right; this is not the place for you. Go somewhere that you can be the head dick. Bye.
by K
Thu Aug 02, 2012 3:33 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

If you parade your idea around like it's right just because it's yours, that is not okay. I don't know what you're not getting. If you force real life physics into a fantasy world, you get rid of customization. You make everyone have to recalculate because mages are gonna' get fucked.

For one, your argument is ritarded. If there's a 10-meter gap that my char should be able to jump over because my char was designed to be mobile, but he's not allowed to because he's not strong, that's annoying. If your char isn't designed for mobility, but is strong enough, he can cross that gap. That's not fair. I designed mine for mobility, you didn't, and you get to be more mobile than mine because the SPD stat means shit and STR means everything.

Then, you run the slippery slope that I've been talking about. If STR is a key element of jumping, why not force real life physics into everything? If you want high DEF, you build up your muscles, so you get high STR. If you want high SPD, you build up your muscles, so you get STR and DEF. If you want physical stamina, you train your body and build muscles, so you get STR, DEF, and SPD. If you want to be healthier, you burn fat and thereby build muscles. All that you have to say is that you believe in "strong body, strong mind," and you're suddenly high on mental stamina. Again, this leads to those extreme archetypes of phy chars getting all the good stuff and mages getting overpowered abilities to compensate for their suckiness.
It's not a hyperbole, Max. It's a slippery slope that you face when you try to force real world physics into a fantasy world.
by K
Thu Aug 02, 2012 3:12 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

You're right because you say that you're right. Got it. Bend over and kiss your ass. I already said that it's not even about Noah; you're fucking with all magical characters. If everyone conforms to the physics of the real world, physical characters have high PS, high STR, high DEF, high SPD, high HE, and high CH, 'cause all of those are linked to a healthy body. They are only weak in RES, MAG that they don't use, and I guess MS in a shitty effort to tilt things to be more fair. Therefore, they need their abilities to be gimped terribly, and mages need awesomely overpowered abils to attempt to compensate for how much they suck. Hence, no character is customizable, and everyone follows the same, old archetypes. That's not cool, man. That's not a game. That is sure as fuck not superior to what is already established.
Oh, and yes, others can vouch that what you're trying to impose is wrong. What YOU want is not fun for other people.
What "halfway"? I let your chars and anyone else who is stuck in this mindset to go that FULL way, if they so please. I'm just not fucking over everyone's customization for the sake of your paradigm.
By the way, don't even think about blaming me because people are lazy assholes. People make excuses to ditch the site because they're lazy and worthless, not because I'm obsessive about having things my way. YOU are the one who is obsessing over things going YOUR way. Stop making these hypocritical accusations. I'm fucking tired of it.
by K
Thu Aug 02, 2012 2:38 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Yeah, and running is physical, too. That's why, in most games, mages are always slow and phy chars are always fast. Here on Sein, we can have dimensional properties that logically play with physics so that people can have fast mages, slow warriors, and whatever else they want.
The teleporting bit was exactly my point. Once he can teleport, crossing gaps is not a big issue. A little fucking mobility is not going to kill you, man. -_-

I'm not threatening your RPs. I never once said that I wouldn't host them. Speaking of being careful, though, you're the one who's coming onto my site, suggesting that everyone to conform to your paradigm of physics, blaming me for not throwing out everyone else's wishes and conforming to what you want, ragequitting the major part of the site, and hypocritically calling me the one who isn't working with people. For fuck's sake, man, get over yourself.
by K
Thu Aug 02, 2012 2:23 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Houcm, Houcm. It's spelled right in front of your face. -_-
No, I'm not going to bend over, kiss your ass, and say that any mechanical ways that you have are innately better than everyone else's. You are literally blaming me because I'm not raping my entire site for the sake of you and some of your followers. Do what you want, man. Just count me out of any fantasy RPs of yours, 'cause I like to have mechanics that allow customization, not set-in-stone archetypes because you feel that you absolutely HAVE to be in charge of reality.
by K
Thu Aug 02, 2012 2:05 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Dude, I don't know what you want. You want me to compromise the site's fairness because you don't want the dimension to have any different physics than our own. People want to be mobile without being ninja. We want to be able to actually customize our chars. For crying out loud, man, video games segregate mobility and attack power. Am I so wrong for not wanting to uproot the entire site, have everyone recalculate things on a tilted scale, and force anyone who wants high mobility to be a phy char . . . just because you don't want to work with different physics that allow us high customization? Come on, man. This isn't even just about Noah. What you're suggesting is fucking over Jules, Tori, Laola, Leilani, Learpabru, Bianca, Ceo, Komo, Adler, plenty of other existing chars, and anyone else who wants a mobile mage. Oh, fuck; I just thought of recalculating Blackjack3 with this. Fuck that. Anyway, your proposal is to fuck over a bunch of people just because of the way that you think of jumping.
We do have other members; we're just not flooded by millions of trolls every day whose whole idea of RPing is just fucking logic. Are you going to compare the memberbase to RPGuilds? You already admitted that the only reason why they have so many members is because they don't regulate anything, so it's damned-near impossible to have any intellectual/fair RPs.

Dude, look: I am trying to work with you. Who is the one who said that your chars (and anyone else who wants those jump mechanics) are free to make an ability to augment them to your desires? I am. I threw you a bone. You are the one who's coming in and proposing something that will fuck over every stat calculation that has been done and every stat calculation that will be done, and you are forceful about it. You're threatening to cut off the advertising just because some characters employ a mechanic that you don't get along with (which is like saying that you'll degrade the site just because we have chakra). You're insulting me and acting like I'm the one who doesn't work with people on anything, but you're the one who is so insistent that these jump mechanics must conform to your way of thinking about them. You even opened the argument by admitting that it was just your way of thinking of jump mechanics. How you want to calculate jumps is of small matter. How the entire site thereby calculates their stats and parameters and limits themselves to pre-determined archetypes is a large matter. I CAN'T compromise it, man. I would be fucking over everyone else for your sake. Please, stop putting me between a rock and a hard place.
by K
Thu Aug 02, 2012 1:36 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

Okay, I can put that up in the first post. Not usually necessary, but okay.

SPD counts for running and attack speed, but not jumping, 'cause fuck logic. So, if I have guns or spells that provide their own attack speeds to negate this, and I don't run around, but teleport or, hey, since I have high STR, just jump around like crazy . . . that makes SPD account for nothing at all.
This is nothing like Esc. If you're a fast-ass mother-fucker, it follows that you're agile in more respects than just pressing your feet to the ground. On Esc, there is no defense, resistance, health, or any energy pool that isn't just "your energy." You die if you get hit, so everyone god-modes to never get hit. That's not even remotely the same. Mine IS logical.
Just let mobile chars be mobile, man. If I have to make an announcement to let everyone with a speedy char (i.e. everyone except you) know that they've now been gimped just because you want STR and SPD to always have to go together, the memberbase is going to drop like a rock. For crying out loud, it's just a little jump ability. If Noah can jump three feet laterally further than you want him to, is that really going to matter? Will there ever be any practical instance in which this little tidbit about how you want to think of jumping is going to make any difference? Especially once he's teleporting around and such, I'm inclined to say not.
If YOU want to add an ability to YOUR chars that synchronizes their dimensional ripples so that their STR plays a part in their jumping, go ahead. For the site defaults, though, STR is attack power, and SPD is mobility.

I'm not assuming anything; I wasn't telling you that ex post facto. I was just saying that you should stop getting so frustrated, keep yourself (i.e. a gentle forewarning) from getting wrapped up in silly stuff like that, and just converse about these things.
by K
Thu Aug 02, 2012 1:10 am
Forum: Forum Issues
Topic: Jump Mechanics
Replies: 27
Views: 22199

Re: Inheritance - Instincts

I'm not whining. I'm trying to logically discuss these. Chill out.
The "experimental" vibe is just that Noah isn't sure about it. In actuality, Transummon works the same way under all circumstances, except that, as Noah will soon discover, A) it doesn't work with Eidolons (ie-DOE-lons, the III-style ones) at all, B) it won't work with Eidolons (AY-doe-lons) until Lv3, C) it won't work with Aeons until Lv4, and D) it won't work with Espers until Lv6 (though some training will probably bump that down to Lv5). I'm not trying to come up with a new particle in ten posts that compensates for my primary deficiency; it's just an ability that the character is new to. That's all.
How is it not biased to STR? If a character can't be mobile without being a phy char, that's limited and very unfair to would-be mobile mages. If STR counts for enhanced mobility in addition to enhanced phy attacks, that's a double yield. If you jump and kick me, that uses your SPD, then your STR and SPD ('cause SPD goes for movement and attack speed, which can be segregated). If you jump and cast a spell, though, you shouldn't need to enhance your STR and thereby gimp your other stats that you want more. That would be a clear bias for phy chars.
A property of physics in Houcm states that dimensional ripples occur when a purpose for the flexing of a muscle is decided, and these dimension ripples cause that flex to be more or less effective by given purposes. Again, simply stated, your leg muscles can apply to running and jumping agility differently than kicking strength, and the same goes for the arms and other appendages. This property is in play so that we don't have to play this STR>SPD game and fuck with stat calculations so much; SPD is simply SPD, and STR is simply STR. I have enough trouble getting people to allocate their stats and parameters fairly; why do you want me to complicate things by giving STR an enhanced yield and counting SPD for so very little?

Yes, you have good points, and I did ask for them. I'm not bashing you down, man; chill. I'm glad that you're unbiasedly evaluating my chars. Just don't feel that you have to go out of your way to gimp them to show that you're unbiased, and don't expect me to just go edit whatever you have a problem with. I'm trying to discuss these points with you so that we can come to an agreement. This is not a dicking match. Just take a breath and reason things out.

Return to “Jump Mechanics”

×